Difference between revisions of "Embedded C++ - Agile Software Development: Hands-on Practices, Principles, Agile Modeling, and TDD"
(New page: == Overview == This is similar to the Agile Software Development: Hands-on Practices, Principles, Agile Modeling, and TDD course. First, Please read that [[Agile Software Development...) |
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− | However, as a variation, it is for C developers who are doing embedded systems. As described below, there are some C | + | However, as a variation, it is for C++ developers who are doing embedded systems. As described below, there are some C++ specific special topics. |
− | == Additional to the Regular Material, Special C and Embedded Topics == | + | == Additional to the Regular Material, Special C++ and Embedded Topics == |
* implementing abstract data types (ADTs) in C -- "objects in C" | * implementing abstract data types (ADTs) in C -- "objects in C" | ||
* single-instance and multi-instance ADTs | * single-instance and multi-instance ADTs |
Revision as of 16:38, 4 June 2011
Overview
This is similar to the Agile Software Development: Hands-on Practices, Principles, Agile Modeling, and TDD course.
First, Please read that course description for general overview.
However, as a variation, it is for C++ developers who are doing embedded systems. As described below, there are some C++ specific special topics.
Additional to the Regular Material, Special C++ and Embedded Topics
- implementing abstract data types (ADTs) in C -- "objects in C"
- single-instance and multi-instance ADTs
- agile modeling with ADTs, and mapping agile models to code
- weak versus strong ADTs
- unit TDD for C
- acceptance TDD for C
- test doubles for C with link- , preprocessor- , meta-programming- (function pointers), and configuration seams
- test-doubles for lower-level components: device drivers, etc.
- create device drivers and other low-level components with TDD in C
- clean code and refactoring in C
- dual targeting and TDD
- mock objects in C