Difference between revisions of "Impact Mapping and Agile Impact Management Workshop"

 
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== Overview ==
 
== Overview ==
0.5 or 1 day
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1 day
 
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* 1 pair of scissors
 
* 1 pair of scissors
 
* black whiteboard marker pens for 100% of participants. e.g., 15 pens
 
* black whiteboard marker pens for 100% of participants. e.g., 15 pens
 +
* 4 large whiteboard areas
 
* 2 computer projectors and 2 project screens (or big white walls we can project on to)
 
* 2 computer projectors and 2 project screens (or big white walls we can project on to)
 
* 2 computers connected to the Internet
 
* 2 computers connected to the Internet
 
* access to the [http://mind42.com/ mind42] mind mapping tool website
 
* access to the [http://mind42.com/ mind42] mind mapping tool website

Latest revision as of 11:08, 5 November 2012

Overview

1 day

Impact mapping and agile impact management is a high-impact collaborative and visual technique to

  • identify business, organizational change, or product goals
  • define precisely their quantification
  • define precisely how they will be measured
  • link those goals clearly and concretely to believed solutions
  • implement and deliver the solutions
  • measure if the solution achieved the goal
  • iteratively adapt the project and solutions based on business-results feedback



IMPACT MAPS: This is one of the most high-impact and simple methods I have come across in years to "bridge the goal-results gap" between business goals and delivering results that actually achieve those goals, and that "bridges the communication gap" between business people and R&D.

QUPER: During this workshop, I also introduce (and we apply) the QUPER model for requirements -- another great "tool" that I've found that is a simple, skillful, collaborative, and visual approach to discussing and quantitatively defining the "...ilities" of a product or feature. QUPER helps us identify and visualize the axes of cost, value and quality, and estimate cost-benefit breakpoints and barriers of quality and expose them for discussion. We combine the QUPER and impact map modeling together.

Evo, Planguage, Value Management: I also introduce (and we apply) concepts from Tom Gilb's refined Evo management approach combined with his Planguage and "Value Management" methods.

During this workshop, I first introduce the ideas and method, and then facilitate an actual impact-mapping workshop for the next release of your product/system.

Audience

This is best attended by business leaders (senior managers, product managers, department leaders, ...) who have business/product goals or organizational change goals. Plus, attended by R&D/engineering or operational people who will implement solutions to achieve them.

Maximum Participants

15


Environment - Room, Tools

  • 1 package of printer or copier paper (that we will cut up into quarters)
  • 1 pair of scissors
  • black whiteboard marker pens for 100% of participants. e.g., 15 pens
  • 4 large whiteboard areas
  • 2 computer projectors and 2 project screens (or big white walls we can project on to)
  • 2 computers connected to the Internet
  • access to the mind42 mind mapping tool website